I firmly believe in free software.
The application I'm making here have capabilities that I've not seen in
any system. It presents itself as an opportunity to collaborate on a
tool that serves the people rather than corporations. Whose incentives
are to help people rather, not make the most money. And whose terms
ensure that these freedoms and incentives cannot be taken back or
subverted.
I license this software under the AGPL.
Allow a shift to have no role associated with it in order to simplify
conflict resolution around situations like a shift being created while
the role it was assoiated with was deleted. This also allows for shifts
that are freestanding to be created in case having a role doesn't make
sense for it.
Rename the base Entity type to ApiEntity, and the base EntityToombstone
to ApiTombstone to better reflect the reality that its only used in the
API interface and that the client and server types uses its own base if
any.
Remove EntityLiving and pull EntityTombstone out of of the base entity
type so that the types based on ApiEntity are always living entities and
if it's possible for it to contain tombstone this will be explicitly
told with the type including a union with ApiTombstone.
Refactor the types of the ClientEntity and ClientMap to better reflect
the types of the entities it stores and converts to/from.
Rename accounts to users to be consistent with the new naming scheme
where account only referes to the logged in user of the session and
implement live updates of users via a user store which listens for
updates from the event stream.
Create a new mutable ClientEntity type and implement ClientUser on top
of it. The mutable concept is intended to replace the immutable concept
used by the ClientSchedule entities as updating immutable types in a
deep interconnected structure is a lot of hassle for little benefit.
Rename and refactor the types passed over the API to be based on an
entity that's either living or a tombstone. A living entity has a
deleted property that's either undefined or false, while a tombstone
has a deleted property set to true. All entities have a numeric id
and an updatedAt timestamp.
To sync entities, an array of replacements are passed around. Living
entities are replaced with tombstones when they're deleted. And
tombstones are replaced with living entities when restored.