diff --git a/model.blend b/model.blend deleted file mode 100644 index 63a373a..0000000 Binary files a/model.blend and /dev/null differ diff --git a/package.json b/package.json index 5be5746..0839011 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,6 @@ { - "name": "clusterioMod", - "repository": "https://github.com/Danielv123/factorioClusterioMod", - "license": "MIT", + "name": "cb-science", + "private": true, "engines": { "node": ">=10" }, diff --git a/render.cmd b/render.cmd deleted file mode 100644 index e2a8f18..0000000 --- a/render.cmd +++ /dev/null @@ -1,2 +0,0 @@ -REM Pass the path to blender as the first argument -%1 --background --python-exit-code 1 model.blend --python render.py \ No newline at end of file diff --git a/render.py b/render.py deleted file mode 100644 index 47b8f9c..0000000 --- a/render.py +++ /dev/null @@ -1,76 +0,0 @@ -import bpy - - -base_collection = bpy.data.scenes["Base"].view_layers["RenderLayer"].layer_collection -highlight_collection = bpy.data.scenes["Toon Highlight"].view_layers["RenderLayer"].layer_collection -shadows_collection = bpy.data.scenes["Toon Shadows"].view_layers["RenderLayer"].layer_collection - -def set_exclude(model, value): - base_collection.children[model].exclude = value - highlight_collection.children[f"Highlight {model}"].exclude = value - shadows_collection.children[f"Shadows {model}"].exclude = value - -def set_color(model, color): - for obj in base_collection.children[model].collection.all_objects.values(): - if len(obj.material_slots) < 3: - continue - obj.material_slots[1].material = bpy.data.materials[f"Liquid Surface {color}"] - obj.material_slots[2].material = bpy.data.materials[f"Liquid Glass {color}"] - -def render_bottle(color, model, output): - set_exclude(model, False) - set_color(model, color) - bpy.data.scenes["Base"].render.filepath = output - bpy.ops.render.render(write_still=True) - set_exclude(model, True) - -models = [ - "Cone", - "Cone Slim", - "Cone Inverted", - "Cylinder", - "Tube", - "Tubes Duo", - "Tubes Trio", - "Sphere", - "Sphere Tiny", - "Sphere Double", - "Sphere Tubed", - "Cube", - "Spiked", - "Pyramid", - "Triangle", - "Triangle Alt", - "Pentagon", - "Hexagon", -] - - -bottles = [ - ["Red", "Cone", "//src/graphics/red.png"], - ["Green", "Cube", "//src/graphics/green.png"], - ["Black", "Spiked", "//src/graphics/black.png"], - ["Cyan", "Sphere", "//src/graphics/cyan.png"], - ["Purple", "Sphere Double", "//src/graphics/purple.png"], - ["Yellow", "Triangle Alt", "//src/graphics/yellow.png"], - ["White", "Cone Inverted", "//src/graphics/white.png"], -] - -# Code to render a preview of all types -# bottles = [["Red", type, f"//types/{type}.png"] for type in models] - -# Code for prototyping speedup -# bpy.data.scenes["Base"].cycles.samples = 1024 - -# Set active scene so the highlights/shadows isn't accidentally rendered -bpy.context.window.scene = bpy.data.scenes["Base"] - -# Reset visibility of all bottles -for model in models: - set_exclude(model, True) - -# Render the bottles -for color, model, output in bottles: - render_bottle(color, model, output) - -print("Done!") \ No newline at end of file