Improve rendering pipeline
Control bottle shape and color from the rendering script such that these can be switched around easily.
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2 changed files with 26 additions and 7 deletions
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model.blend
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model.blend
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33
render.py
33
render.py
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@ -5,17 +5,36 @@ base_collection = bpy.data.scenes["Base"].view_layers["RenderLayer"].layer_colle
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highlight_collection = bpy.data.scenes["Toon Highlight"].view_layers["RenderLayer"].layer_collection
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shadows_collection = bpy.data.scenes["Toon Shadows"].view_layers["RenderLayer"].layer_collection
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def set_exclude(color, model, value):
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base_collection.children[color].exclude = value
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def set_exclude(model, value):
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base_collection.children[model].exclude = value
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highlight_collection.children[f"Highlight {model}"].exclude = value
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shadows_collection.children[f"Shadows {model}"].exclude = value
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def set_color(model, color):
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for obj in base_collection.children[model].collection.all_objects.values():
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if len(obj.material_slots) != 3:
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continue
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obj.material_slots[1].material = bpy.data.materials[f"Liquid Surface {color}"]
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obj.material_slots[2].material = bpy.data.materials[f"Liquid Glass {color}"]
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def render_bottle(color, model, output):
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set_exclude(color, model, False)
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set_exclude(model, False)
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set_color(model, color)
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bpy.data.scenes["Base"].render.filepath = output
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bpy.ops.render.render(write_still=True)
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set_exclude(color, model, True)
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set_exclude(model, True)
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models = [
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"Cube",
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"Sphere",
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"Spiked",
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"Cone",
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"Cylinder",
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# "Tubes Duo",
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"Tubes Trio",
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"Pentagon",
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"Hexagon",
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]
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bottles = [
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["Red", "Cone", "//src/graphics/red.png"],
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@ -24,15 +43,15 @@ bottles = [
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["Cyan", "Sphere", "//src/graphics/cyan.png"],
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["Purple", "Pentagon", "//src/graphics/purple.png"],
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["Yellow", "Cylinder", "//src/graphics/yellow.png"],
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["White", "Tubes", "//src/graphics/white.png"],
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["White", "Tubes Trio", "//src/graphics/white.png"],
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]
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# Set active scene so the highlights/shadows isn't accidentally rendered
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bpy.context.window.scene = bpy.data.scenes["Base"]
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# Reset visibility of all bottles
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for color, model, output in bottles:
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set_exclude(color, model, True)
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for model in models:
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set_exclude(model, True)
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# Render the bottles
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for color, model, output in bottles:
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